As an orchestrator and arranger, I have created various arrangements and adaptations for multi-level orchestras, working with scores from films, video games, and classical music. My work focuses on maintaining the essence of the original compositions while ensuring they are accessible to different orchestral settings and skill levels.
My greatest passion is crafting epic sonic worlds for video games and animations — blending the grandeur of the symphonic orchestra with the magic of fantasy to create immersive, fantastical soundscapes. As a composer, orchestrator, and conductor, I bring stories to life with precision, emotion, and narrative intent.
My work bridges traditional orchestral writing with contemporary elements such as rock, allowing me to shape bold, expressive musical landscapes. I explore a wide range of genres — from orchestral and choral music to rock and anisong — always seeking fresh ways to transform sound into living, breathing worlds.
By integrating interactive music tools like Wwise into my creative process, I approach orchestration and composition not only as linear storytelling, but also as adaptive experiences that evolve with the player or scene. Also, my background in conducting gives me a hands-on perspective of orchestral performance, ensuring that my scores are both narratively powerful and practically playable.
Specializing in orchestration and conducting, I’ve worked on animated short films and indie video games, collaborating closely with orchestral musicians to bring imaginary worlds to life through vibrant, expressive scores. My ultimate goal is to make every piece of music feel like it belongs to its world — breathing, moving, and telling its story.
Orchestrator, Composer, Conductor
Santiago de Chile, 2025